Blender After Effects



After Effects App Asset Management Blender Pipeline Production Management With Ramses you will be able to build and manage complex projects and pipelines. Ramses will help to plan and follow the production of all the assets of your production, and automate your pipeline. Blender is a 3D Animation and Modelling software. After Effects is a video post-production effects software. Hitfilm is a video production and post-production software. They are meant to do different things, so you shouldn't compare them.

I’ll be showing how to use Blender with After Effects at the next meeting of the San Francisco Mograph Group at Adobe on Oct. 22th. The demo will focus on how to integrate Blender in your After Effects pipeline. I love Blender and I think it’s been grossly underused in the Mograph field. With so many people looking at other solutions, it turns out that often Blender is not only as good as any of the “big guys” out there, you know what I’m talking about, but it can be also easier and faster. The demo will focus on two main topics: 1) how to add 3D elements to existing footage 2) how to create a virtual set for an actor shot against green screen. After the demo I will introduce my upcoming 2-day class “Blender for After Effects”, scheduled to start in November.

Hope to see you there.

Tutorial Files
Barrel drop.mp4

Blender to after effects

Time Stamps
00:00 Introduction
01:25 Tutorial Start
02:01 Things to Keep in Mind
03:06 Assigning a Video Clip to the Background
04:57 Aligning the 3D Scene with the Footage
07:38 Shadows & Modeling the Scene Geometry
13:12 Lighting & Shadow Catchers
14:28 Environment Maps
21:06 Adding Physics & Collisions
24:27 Configuring the Output Settings

In this 2 part series we will look at how to add realistic looking 3D objects to your videos using Blender and Adobe After Effects.

Blender After Effects

In the first part we will work in Blender. You will learn how to set up your 3D scene and set up your lights and environment maps. We will cover how to use Shadow Catchers to create transparent surface areas that capture the shadow of our 3D objects.

We will then add some physics to our scene to make it feel a little bit more interactive. Finally, I will cover the render settings you need to render out the final image sequence.

Blender To After Effects

Blender and after effectsAfter

Blender And After Effects

In part 2 we will cover how to composite these rendered elements back onto your video using Adobe After Effects. Stay tuned, I hope to release the second part within a week or two :)





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